The
following table lists the most important info for every weapon used
in a multiplayer game. BIATCH damage values should be one of the Body/Neck/Head
damage values. Any value which is not listed here is impossible to
get without cheats. Note however that BIATCH might also auto ban (or
show the weapon unavailible message) when the weapon is in this list,
this would be because the player did not have the weapon at that time.
This table can give more information about what BIATCH does, however
you should never need to look anything up here as BIATCH will take
approprite action anyway.
This
table is only to be used for a normal 1.037 renegade install. Mods
such as APB or Reborn will obviously have different weapons and damage
values.
| |
Name |
Warhead |
Body
Dmg |
Neck
Dmg |
Head
Dmg |
Range |
ROF |
| |
Apache
(MachineGun) |
1 |
20 |
60 |
100 |
50 |
12 |
| |
Apache
(Rocket) |
6 |
30 |
90 |
150 |
50 |
100 |
| |
APC |
1 |
12 |
36 |
60 |
100 |
12 |
| |
AutoRifle
(GDI) |
3 |
7 |
21 |
35 |
100 |
10 |
| |
AutoRifle
(Nod) |
3 |
5 |
15 |
25 |
100 |
10 |
| |
Buggy |
1 |
12 |
36 |
60 |
100 |
8 |
| |
Cannon
Emplacement |
6 |
30 |
90 |
150 |
150 |
1 |
| |
Chaingun |
1 |
5 |
15 |
25 |
100 |
10 |
| |
ChemSprayer |
28 |
2.25 |
6.75 |
11.25 |
30 |
10 |
| |
Flame
Tank |
27 |
13 |
39 |
65 |
40 |
10 |
| |
Flamethrower |
27 |
2 |
6 |
10 |
30 |
10 |
| |
Grenade
Launcher |
1 |
15 |
45 |
75 |
150 |
0.75 |
| |
Gun
Emplacement |
1 |
5 |
15 |
25 |
100 |
8 |
| |
Humm-Vee |
1 |
12 |
36 |
60 |
100 |
8 |
| |
Laser-Chaingun |
13 |
8 |
24 |
40 |
100 |
10 |
| |
Laser-Rifle |
13 |
10 |
30 |
50 |
100 |
5 |
| |
Light
Tank |
6 |
60 |
180 |
300 |
100 |
100 |
| |
Mammoth
Tank (Cannon) |
6 |
75 |
225 |
375 |
100 |
100 |
| |
Mammoth
Tank (Rocket) |
6 |
15 |
45 |
75 |
40 |
100 |
| |
Medium
Tank |
6 |
80 |
240 |
400 |
100 |
100 |
| |
Mobile
Artillery |
6 |
110 |
330 |
550 |
200 |
100 |
| |
MRLS |
6 |
18 |
54 |
90 |
200 |
3 |
| |
Orca
(MachineGun) |
1 |
20 |
60 |
100 |
100 |
12 |
| |
Orca
(Rocket) |
6 |
30 |
90 |
150 |
50 |
1 |
| |
Personal
Ion Cannon |
16 |
200 |
600 |
1000 |
100 |
100 |
| |
Pistol |
3 |
10 |
30 |
50 |
50 |
4 |
| |
Railgun |
13 |
200 |
600 |
1000 |
100 |
100 |
| |
Ramjet
Rifle |
3 |
200 |
600 |
1000 |
300 |
0.75 |
| |
Recon
Bike |
6 |
10 |
30 |
50 |
150 |
0.25 |
| |
RepairGun
(Strong) |
15 |
-4 |
-4 |
-4 |
15 |
10 |
| |
RepairGun
(Weak) |
15 |
-2 |
-2 |
-2 |
10 |
10 |
| |
Rocket
Emplacement |
6 |
0 |
0 |
0 |
150 |
1 |
| |
Rocket
Launcher |
1 |
40 |
120 |
200 |
200 |
1 |
| |
Shotgun |
3 |
15 |
45 |
75 |
15 |
1 |
| |
Sniper
Rifle |
3 |
100 |
300 |
500 |
300 |
1 |
| |
Stealth
Tank |
6 |
30 |
90 |
150 |
60 |
100 |
| |
Tiberium
AutoRifle |
10 |
8 |
24 |
40 |
100 |
5 |
| |
Tiberium
Flechette Gun |
11 |
10 |
30 |
50 |
100 |
10 |
| |
Volt-Auto
Rifle |
16 |
10 |
30 |
50 |
50 |
10 |
Warheads
The
following table lists all warheads, you can also hover over the warhead
number in the table above though.
| |
0 |
None* |
| |
1 |
Steel |
| |
2 |
Steel_NoBuilding* |
| |
3 |
Shrapnel |
| |
4 |
Explosive* |
| |
5 |
Explosive_NoBuilding* |
| |
6 |
Shell |
| |
7 |
Shell_NoBuilding* |
| |
8 |
Flamethrower* |
| |
9 |
TiberiumRaw* |
| |
10 |
TiberiumBullet |
| |
11 |
TiberiumShrapnel |
| |
12 |
C4* |
| |
13 |
Laser |
| |
14 |
Laser_NoBuilding* |
| |
15 |
Repair |
| |
16 |
IonCannon |
| |
17 |
Nuke* |
| |
18 |
Fire* |
| |
19 |
Chem* |
| |
20 |
Electric* |
| |
21 |
Visceroid* |
| |
22 |
Earth* |
| |
23 |
RegenHealth* |
| |
24 |
BlamoKiller* |
| |
25 |
Death* |
| |
26 |
Harmless* |
| |
27 |
CNC_Flamethrower** |
| |
28 |
CNC_Chem** |
*)
These are not actually used on the client and can only appear in
a BIATCH message if the player cheats.
**)
These have been added in Renegade patch 1.037 and are only used in
multiplayer (or: C&C) games. Hence the 'CNC' prefix. |